I am a recognized expert in the field of information visualization, a practice that brings together
data analysis, software development, HCI / UX methods, and design.
My open-source visualization work can seen and used
online and in Microsoft's Power BI. I have spoken about my work at venues such as OpenVisConf, IEEE VIS, and ACM CHI, and I have published several papers about my work in IEEE Transactions on Visualization & Computer Graphics, the top
quantitative human factors research
Designing experiments to understand human capabilities with respect to perception, attention, and interaction;
identifying implications for interface and visualization design.
examples: IEEE VIS 2018, CHI 2012, WorldHaptics 2011
qualitative human factors research
Evaluating existing data visualization processes, work-in-progress designs, and deployed systems via work domain
analyses, think-aloud protocols, and chauffeured demos.
examples: IEEE VIS 2014, BELIV 2014
data journalism and storytelling
Designing, developing, and promoting the use of visualization tools for journalists, educators, and storytellers that allow them to expressively present information to their audiences.
tools: Timeline Storyteller, TimeLineCurator
As part of my PhD, I conducted case studies of journalists who used the Overview Project to investigate large document corpora, resulting in implications for visualizing hierarchical text data.
more info: IEEE VIS 2014
resource management and conservation
As part of my PhD, I designed visualization techniques for interactively monitoring patterns of energy usage in
portfolios of buildings, consulting regularly with stakeholders.
more info: IEEE VIS 2015, Portfolio Sandbox
personal health and wellness
In my MSc, I evaluated aspects of C-TOC, an online self-administered assessment tool for the early
detection of cognitive decline; I focused on how interruptions impact assessment performance.
more info: ADAD 2014, CHI 2012, MSc 2011
Prior to my MSc, I studied the impact of physical exertion on cognitive performance in active games; I developed
GAIM, a toolkit allowing players with different input devices to play together.
more info: BComp 2009, FuturePlay 2010, ACE 2009
C-TOC (Cognitive Testing on Computer): Investigating the Usability and Validity of a Novel Self-administered Cognitive Assessment Tool in Aging and Early Dementia
Claudia Jacova, Joanna McGrenere, Hyunsoo S. Lee, William Wang, Sarah Le Huray, Emily F. Corenblith, Matthew Brehmer, Charlotte Tang, Sherri Hayden, B. Lynn Beattie, and Ging-Yuek R. Hsiung
In Volume 29, Issue 3 (July 2015) of Alzheimer Disease and Associated Disorders.
journal paper (wolters kluwer health library)